By hitting an enemy with a specific charged Photon Art, a Chain can be started. The PSO2 skill tree isn’t too complicated. Recommended Gunner PAs Aerial Shooting Charge up and then kick upwards. Second comes Ranger, then Hunter etc. Chain Trigger. Zero Range bonuses obviously don’t reach very far, but Gunners can pull a few tricks to get into Zero Range. Swords are the quintessential melee weapon common to role-playing games. TMG Gear increases your damage output when the gear fills up. Bullet Squall Spin around the air while shooting the… S Roll Arts. Zero Distance is just pitiful - 1.15 modifier at level 10. Showtime. S Roll JA Bonus. pso2 gunner guide 2020 February 11, 2021 by ... To use Chain Trigger marks a part and then builds up chain based on how many times you hit it. To boost our Gunner's DPS even further, and give him some much-needed survivability, we … January 29, 2021 January 31, 2021 Ricardo Phantasy Star Online 2, PSO2 New Genesis, PSO2 NGS JP. This PA is useful for gaining altitude. Activating a charged Twin Machine Gun PA creates a "chain count" that increases with attacks. Anyway, I don't think those two skills are any good. Gunner's damage output is very respectable and, thanks to the Chain Trigger Skill, it is one of the most bursty Phantasy Star Online 2 Classes, especially in a well-designed group. Can't remember Don't know Aerial Advance's numbers, but I'm sure they aren't all that impressive, either, plus the skill itself is situational (though there is a machine gun PA that launches enemies in the air). Gunner. Chain Trigger. S Roll Up. Armed with their primary weapon, the Twin Machine Guns, and a Skill Tree that rewards close combat and skilled play and use of mobility, the Gunner is difficult to master, but has the capability to shine and exceeds the limits when used to its fullest. Want to get your own super damage burst too? ... Gunner Skill Tree. Unlike PSO2, you can now roll forward without the use of a skill ring, and the slow motion third roll is now gone. \ Zero Range Advance 1 & 2 increase your damage when at Zero Range (close up) by 115% each. Part 3 discusses gear and affixes, and Part 4 … High Time. This section outlines a basic strategy for Twin Machineguns, starting with… Read More »PSO2 Gunner Guide Pt.4: Photon Arts and Strategy Chain Trigger. If you have the TMG Art S Charge skill, you can skip the charge and go up even faster. Chain Finish. https://forum.pso2.com/topic/9102/is-it-ok-as-a-gunner-to-ignore-chain-trigger Chain F Bonus, Rare Gunner Mastery. The longer you charge, the more height you gain. Hitting the spot again with a charged PA results in a powerful Chain … Best is Force. Guns are still guns too, so shooting from afar is still an option. Gunner hits hardest at close range because of various Zero Range bonuses. The Gunner ("Gu") class is a specialized Ranged class that focuses on single-target combat and burst damage. Twice Chain. For example, Chain Finishing with 40 hits reduces the remaining cooldown time by 10 seconds. After successfully ending Chain Trigger with a Photon Art, the cooldown for Chain Trigger is decreased by (0.25 seconds x chain hits). This places a Chain number on your character, which increases as you hit enemies with normal attacks.
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