They are not proficient with armors and use Wisdom as a bonus to AC. Alchemist - Chiurgeon, Grenadier, Vivisectionist Barbarian - Armored Hulk, Mad Dog, Invulnerable Rager Bard - Archaeologist, Flame Dancer, Thunder Caller Cleric - Herald Caller, Ecclesitheurge, Crusader Druid - Blight Druid, Defender of the True World, Feyspeaker Fighter - Aldori … A scaled fist need not have any of the prerequisites normally required for these feats to select them. At 5th level, a monk can learn one type of style strike. Pathfinder is a tabletop RPG based off of the 3.5 Ruleset of Dungeons and Dragons. These feats must be taken from the following list: Combat Reflexes, Dodge, Crane Style, Blind Fight, Improved Initiative, Dragon Style, Intimidating Prowess. That pure utility/tank build sounds superb, especially now that I figured out that this game has the Gang Up feat applied to everyone, meaning that its actually quite easy to apply Sneak Attack (the only reason I wanted a ton of Thug levels). Oh, you also ignore one additional attack due to flurry of blows only working with monkish weapons. At 3rd level, ki strike allows monk's unarmed attacks to be treated as magic weapons for the purpose of overcoming damage reduction. Physical and mental perfection—that is the life goal of every monk. This breath weapon deals 1d6 points of damage of her energy type per monk level in a 30-foot cone or 60-foot line. ), making a STR monk is even easier, that is the default version of the monk, you don't need rogue (or thug) levels for it since you don't need weapon finesse, finesse training and uncanny dodge, you won't have as much AC tho, so not a tank build for sure, instead of crane style you take dragon style, I don't think anyone mentioned dazzling display here? He loses these bonuses when he is immobilized or helpless, when he wears any armor, when he carries a shield, or when he carries a medium or heavy load. Capable of pummeling foes with both fist and weapon, monks are among the more versatile combatants on the battlefield. (there is a great +3 Sai with improved speed that gives +2 attacks). Pathfinder: Kingmaker ... Thug is there to Frighten enemies, ... WIS-based would also work with a regular Monk instead of Scaled fist. All of this depe… The two main issues I have is what stat distributions I should have and what, if any, sort of multiclassing I should perform. I'd probably take a few levels in Thug Rogue to gain a few more abilities on Intimidate, as well as a little Sneak Attack damage. You are considered to be armed even when unarmed — you can make unarmed attacks that deal 1d3 bludgeoning damage (if Medium, 1d2 if Small). At 10th level, the following feats are added to the list: Improved Critical, Dragon Roar. A character’s class is one of his most defining features. Monks are not proficient with any armor or shields. The BaB and extra attack from FoB at level 11 are very important IMO because you'd want to use Cornugon Smash for your Thug + frighten combo and Cornugon Smash requires you to have Power Attack activated (which decreases your attack bonuses) and successfully land a hit on the enemy - thus getting more attacks and the full BaB attack from FoB at level 11 will allow your character more chances to successfully hit and thus land the combo. You know just where to strike to temporarily stun a foe. I'm not playing on unfair and not mix/maxing totally, I'm just trying something I think I would enjoy. At 1st level, a monk can make a flurry of blows as a full attack. I'm trying to develop a Scaled Fist Monk, explicitly to act as a frontline combatant to tank damage for my party. It is an isometric CRPG fantasy game based on the popular Pathfinder franchise. Should i take a level of Thug too, to increase the duration of dazzling display )otherwise i would have to spam it every round, right? At 3rd level, a scaled fist gains a +2 bonus on saving throws attempted against all fear, paralysis, and sleep effects. 5: Thug 4, Power Attack, Intimidating Prowess. In this build I introduce "the God Crusher," my Monk build specifically to prove everyone wrong that monks and non caster classes are all weak. Plus Crane Style is the premier defensive combat style, along with it's feat chain. The story of the game takes place with you leading a party of adventurers made up of many different characters. Scaled fist gives CHA to AC, unarmed attack dice, +3 full attacks (flurry of blows, ki power: extra attack), and evasion. Archetypes are variants of classes meant to provide more options for character building and development.. Prestige Classes are a sort of advanced class that each have their own prerequisites. Pathfinder: Kingmaker Wiki is a Fandom Gaming Community. Once a ki power is selected, it cannot be changed. For multiclassing, you may also want to consider magus(eldritch scion) as it can provide additional enhancements for the limited selection of monk weapons that you find. At 15th level, he can designate up to two of his unarmed strikes each round as a style strike, and each one can be a different type. This bonus increases by 1 for every four monk levels thereafter, up to a maximum of +5 at 20th level. May i hijack this thread to talk about the strength version of the scaled fist monk? This breath weapon deals 1d6 points of damage of her energy type per monk level in a 30-foot cone or 60-foot line. This page was last edited on 5 August 2019, at 19:20. Scaled Fist X - Thug 1 - Paladin 2: would make a very strong tank and utility member! At 11th level, a monk can make an additional attack at his highest base attack bonus whenever he makes a flurry of blows. So the question is what difficulty you intend to play on. Was this part of the unchained rules? Monks can use their fists as weapons providing with strong unarmed attacks. These bonuses to AC apply even against touch attacks or when the monk is flat-footed. But if you go with weapons (which is probably better for most of the game) the monk doesn't offer much after level 1. Scaled Fist Source Legacy of Dragons pg. Thug is an Archetype of Rogue. Pathfinder: Kingmaker ... Class - Monk [Scaled Fist] 16, Rogue 4, Ability Scores - Dex +5. At 10th level, monk's unarmed attacks are also treated as lawful weapons for the purpose of overcoming damage reduction. At 6th level, the following feats are added to the list: Improved Trip, Improved Disarm, Dazzling Display, Dragon Ferocity. https://pathfinderkingmaker.gamepedia.com/Scaled_Fist?oldid=8363. Cookies help us deliver our Services. A helpless character does not gain the benefit of evasion. 8: Thug 5, +1 Str (6, 7, and 8 are important levels, … Press J to jump to the feed. only power attack and cornu smash, which would work even better on a str monk, I dislike dazzling display on a monk, it's better on someone who doesn't do anything in combatbtw take a look at dreadful carnage, that fits a STR monk much more than spamming dazzling display. you will need to upgrade you party and build your own kingdom on the stolen land region. At 9th level, and every 4 levels thereafter, a monk learns an additional style strike. If you want to go unarmed, you should be Evil or at least Neutral. Scaled Fist is a sub-class in Pathfinder: Wrath of the Righteous. If the monk is Small, his unarmed strike damage increases as follows: 1d4 on levels 1-3, 1d6 on levels 4-7, 1d8 on levels 8-11, 1d10 on levels 12-15, 2d6 on levels 16-19, 2d8 on level 20. Whenever he makes a flurry of blows, he can designate one of his unarmed strikes as a style strike. This stacks with the first attack from this ability and additional attacks from haste and similar effects. If a character makes a successful Reflex saving throw against an attack that normally deals half damage on a successful save, he instead takes no damage. Maybe a combination of both? Thug 1 let's you grab frightening so that dazzling display becomes a real ability, scaled fist gives a big ac boost via Cha and the crane style line and lets you drop heavy armor, vivisectionist gives mutagens, some more sneak attack and some useful utility spells. The scaled fist can expend 1 point from her ki pool as a swift action to imbue her natural attacks with the energy specific to this dragon, causing them to deal an extra 1d6 points of damage of the chosen energy type for a number of rounds equal to 1/2 her monk level. ^ remember more AoOs = more individual and party damage. A subreddit for all things involving Pathfinder Kingmaker made by Owlcat Games. This additional attack stacks with the bonus attacks from haste and other similar effects. Would dazzling display etc also work with him? This attack is resolved as normal, but it has an additional effect depending on the type of strike chosen. The Monk normally neglects armor, gaining a bonus to Armor Class equal to their Wisdom modifier due to their special training, but the Scaled Fist variant instead gets a bonus to Armor Class equal to their Charisma modifier. For a Scaled Fist tank build (that dips in Thug) Crane Style and Dex is the route to go IMO. Pathfinder Kingmaker: Valerie Builds (Tank, Dragon, Kinetic, Bard) Pathfinder Kingmaker: Mercenary Builds (Gozreh Cleric & Sylvan Sorcerer) Pathfinder Kingmaker: Amiri Build Guide You'd want faster progression of Monk only skills for the increases in Dodge AC bonus, better BaB progression, better saving throws progression, and getting closer to level 11 for the extra full BaB attack from FoB. Stunning Fist forces a foe damaged by your unarmed attack to make a Fortitude saving throw (DC 10 + 1/2 your character level + your Wis modifier), in addition to dealing damage normally. Focus on Dex, but try a little Intimidate to help supplement the damage? Rogue and Vivisectionist are the obvious choices here for multiclass, and even magus as you can enchant quarterstaffs which should be usable as double weapons and magus enhancement will affect both ends (although I haven't tried it but can confirm it works like that with orc double axe). The best features are flurry of blows and wis/cha to AC which you get at level 1, the flurry improves at level 11 so that may be worth it, but after that there's not much to gain from monk. Press question mark to learn the rest of the keyboard shortcuts. All the classes are quite similar to the pen and paper version of Pathfinder, so if you've been rolling d20s with your friends for years you already know the basics of what to expect.. If going Scaled Fist 14, rogue/thug 4, Paladin 2, is there a best order to take the levels in? You may attempt a stunning attack once per day for every four levels you have attained (but see Special), and no more than once per round. In our full Pathfinder: Kingmaker class guide below, we break down each main class, as well as the three alternate class archetypes that swap out key features for more customization. Crane Riposte in this game is very strong and can give both you and your allies extra AoOs consistently. (He can still gain additional attacks from a high base attack bonus, from this ability, and from haste and similar effects). When using this ability, the monk can make these attacks with any combination of his unarmed strikes and weapons that have the monk special weapon quality. Sede principal: Carrera 13 N° 135 B – 39 / Tels. Skills - Mobility [Max], ... You could alternatively go with Rogue: Thug instead of a standard rogue, but I would not recommend it for all of the crowd control reasons discussed above. I'm considering finishing as Scaled Fist 1/Paladin 3/Vivisectionist 16, ... A subreddit for all things involving Pathfinder Kingmaker made by Owlcat Games. Thank you. She must select one type of dragon. He takes no penalty for using multiple weapons when making a flurry of blows, but he does not gain any additional attacks beyond what's already granted by the flurry for doing so. The game is similar to classic RPG games such as Baldur's Gate and Neverwinter Nights. At 1st level, a monk gains Improved Unarmed Strike as a bonus feat. Character can avoid even magical and unusual attacks with great agility. It’s the source of most of his abilities, and gives him a specific role in any adventuring party. When making a flurry of blows, the monk can make one additional attack at his highest base attack bonus. Some ki powers require the monk to be of a specific level or higher before they can be chosen. Monk (Scaled Fist): Unlike the Magus, we’re not really committed to the Monk, but the benefits just a dip into this class gets us is too good to neglect. He must choose which style strike to apply before the attack roll is made. When unarmored and unencumbered, the Scaled Fist monk adds his Charisma bonus instead of his Wisdom bonus (if any) to his AC and CMD. This ability works as Stunning Fist, but makes the target fatigued for 1 minute on a failed save instead of stunning for 1 round. With that being the case, I'm imagining an early build like this: Stats: 10 STR, 16 (+ 2) DEX, 14 CON, 14 INT, 10 WIS, 16 (+ 2) CHA. Classes are broadly defined specializations of a character.Pathfinder: Kingmaker currently includes all the core classes, plus the Alchemist, Inquisitor, and Magus ones. If you want to have the Thug + frightening combo: a Scaled Fist you will have naturally high Charisma and can rely on Charisma alone for passing Persuasion/Intimidate checks - and to be honest STR is not needed in this type of build because STR to Intimidate requires a feat when the rest of your build already requires a lot of feats and the feat is only useful for Intimidate checks - while Charisma or Persuasion feats are useful for all checks including out-of-combat. There are 3 unique robes for Monk that you can find. If we assume you want to go Unarmed then you have to weigh (generally) +4 AC/Ref/Int against a 3 or 4 level Rogue dip. Since I'm still pretty new at this game, I'd probably stay at Normal. At 20th level, a monk becomes a magical creature. With a dip in Rogue, you automatically get Weapon Finesse (for Dex to attack bonus), and a few varieties of Amulet of Agile Fists exist in game (iirc it includes +5) for Dex to damage bonus (though I suspect you don't need Dex to damage since your primary focus is tanking, and monk's base unarmed damage scales with levels). In the video game Kingmaker, the normal Monk is therefore the Unchained Monk, … These powers allow the monk to perform amazing feats of mystical power and acrobatic prowess by expending points from his ki pool. List of Class Tiers (Ranked) Top Classes in Pathfinder Kingmaker Vivisectionist - Alchemist archetype.Grenadier - Alchemist archetype.Eldritch Scion - Magus archetype.Sword Saint - Magus archetype.Eldritch Archer - Magus Once this choice is made, it cannot be changed. At 5th level, a monk gains immunity to all diseases, including supernatural and magical diseases. At 3rd level, the scaled fist has gained some control over the draconic energies she studies. The good one gives +5 dodge AC, evil gives +5 unarmed attack/damage, and Neutral is I think +3 AC/attack/damage. Also why do most builds that dip into rogue go with thug over normal rogue? As another potential suggestion if you just want to focus on utility and tanking, is to skip the Shatter Defenses line (which only boosts your damage/hit) and get 1 to 4 trip feats (1 can be obtained from Monk bonus feats) and go for Leg Sweep as your primary Style Strike - trips can provide up to 2 additional AoOs per round for you and your allies and offer some form of CC. Constructs, oozes, plants, undead, incorporeal creatures, and creatures immune to critical hits cannot be stunned. (+571) 258 1585 – (+571) 627 7709 Bogotá – Colombia Monks are also able to harness their ki, a spiritual life force that resides within, allowing them to perform amazing acts of acrobatics and mystical skill. Unless otherwise noted, a monk cannot select an individual ki power more than once. By using our Services or clicking I agree, you agree to our use of cookies. But then, you're actually the main tank with high AC against touch attacks (needed later in the game) and it works perfectly well! This ability works like evasion, except that while the character still takes no damage on a successful Reflex saving throw against attacks, he henceforth takes only half damage on a failed save.
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